Talk:Captain Successor

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Stacking Multiple Chrono Gears

I've made a chain of Chrono Gears, however I'm not sure how the speed bonuses stack. Is it multiplicative (1.5*1.5*1.5*...*1.5) or additive (1.5+1.5+1.5+...+1.5) at the "fast" end of the chain? Can anyone confirm? - LunaticNeko 08:26, May 10, 2012 (UTC)

Captain United

I think this would be an awesome idea, I have been coming up with many new modules aswell. Basically it's a multiplayer Captain Successor. When you start of the game you get your own docking station and pieces and info buoy that stays around your base. However your station can be destroyed by others which would means if you die you respawn at the main command station. now i know you may be thinking "people will just spawn camp and be OP. But here's the thing, if you destroy peoples stations that are at least 2 ranks lower than you then peacekeepers will be alerted and immediatly come to your location and will not stop until you are destryoed. Also peace keepers will come if you are in a certain range of the main command station. The spawn rate for enemy vessels will be: lower level jets are common and higher ranks a bit more rare. This would be fun to play with friends! I have a whole bunch of new ideas too but this is just a fantasy. Foofle222 (talk) 17:11, May 28, 2014 (UTC)foofle222